UPDATE V0.1.1
Broken Memories » Devlog
UPDATE AFTER THE JAM
Implimented feedback from the GameJam comments. Changes in Detail:
Player:
- player speed increased
- player jump height increased
- player gripping edges when jumping has been improved
- player now has respawn points after he dies and won't spawn at the start again
- players death effect has been reworked and shortened
- player now makes a sound after he loses health
- players jump sound is new and pitched
- player now emits different amounts of particles while standing, moving and jumping
Level:
- empty uneventful spots in the level have been filled
- memorys cristals now have ambient lights in their respective color
- memory cristal collect sound is correctly ptiched now
- appearance and collision box of the spike traps have been revised
- collisionbox of the rolling balls now fits the ball
- trap with the flying balls has been made harder by having more balls
Story Scenes:
- intro shortened
- intro now has a skip button (appears when the game has loaded in the background)
- end scene is now shorter and some of the effects have been improved
Generally:
- changed the text style
- inventory know has a tooltip how to clode the inventory
- inventory sound is correctly pitched now
- tutorial text is reworked and repositioned
- tutorial now has more obstacles
- background music in the game level is reworked
Stay tuned for coming updates!
Files
Export_PulsGameJam_BrokenMemories_V0.1.1.zip Play in browser
12 days ago
Broken Memories
Puls Game Jam 2025 Entry
Status | Prototype |
Authors | Piii2220, Avocadocream |
Genre | Platformer |
Tags | 2D, Cozy, jumping, Metroidvania, Minimalist, Mystery, Side Scroller |
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